About PiXYZ PLUGIN for Unity
Unity3D can natively read .fbx, .dae, .3ds, .dxf and .obj files. And can import, through conversion, 3DS Max, Maya, Blender, Cinema4D, Modo, Lightwave and Cheetah23d files (more details here).
However native CAD files like CATIA (CATProduct, CATPart, 3DXML), SIEMENS/NX (JT, PLMXML), CREO, SolidWorks, IGES, STEP,… files cannot be easily imported in Unity3D.
PiXYZ PLUGIN for Unity is a plugin for Unity3D that allows to import and optimize 3D assets for your realtime applications, enabling the transformation of CAD data from industry-leading solutions (CATIA, NX, SolidWorks…) into lightweight, optimized meshes.
It includes :
- The Product Tree (or hierarchy) preservation
- High quality tessellation through optimized presets
- Data correction to optimize the consistency of the 3D model
- Intuitive usage in Unity3D
- A powerful Toolbox with a lot of optimization features for all 3D assets of your application.
- A flexible Rule Engine for easy and automatic staging and optimization, with an unique graphical approach.
The plugin imports the CAD model (made of its hierarchy and GameObjets) directly in the scene, or it creates a Prefab out of the CAD model, and imports it in the scene.
FUNCTIONALITY |
COMPATIBILITY |
ALL INPUT FORMATS |
✓ |
FAST IMPORT THROUGH *.pxz FORMAT |
✓ |
CAD SURFACES REPARATION |
✓ |
PRODUCT TREE PRESERVATION & SIMPLIFICATION |
✓ |
DATA OPTIMIZATION PRESETS |
✓ |
LODs AUTOMATIC GENERATION |
✓ |
UV AUTOMATIC GENERATION (Channels 1 & 2 – CAD only) |
✓ |
POLYGON REDUCTION for tessellated models |
✓ |
UP-TO-DATE COMPATIBILITY WITH UNITY |
✓ |
RULE ENGINE |
✓ |
TOOL BOX |
✓ |
LIVE SYNC MODE |
✓ |
RUNTIME MODE COMPATIBILITY |
✓ (Windows 64bits only) |