Class Patch
- Namespace
- Polygonal
A Patch is a tessellation attribute used to segment the tessellation by grouping a set of polygons
Base class: TessellationAttribute
classDiagram
class Patch
TessellationAttribute <|-- Patch
Patch : +core.Ident Id
Patch : +core.String Name
Patch : +core.Entity Tessellation
Functions accepting this type or a list of this type as a parameter:
- core.cloneEntity
- core.deleteEntities
- core.entityExists
- core.getEntityType
- core.getEntityTypeString
- core.addCustomProperty
- core.getProperties
- core.getProperty
- core.getPropertyInfo
- core.hasCustomProperty
- core.hasProperty
- core.listProperties
- core.listPropertiesBatch
- core.removeCustomProperty
- core.setProperty
- core.supportCustomProperties
- core.unsetProperty
- scene.linkPropertyToAnimation
- scene.unlinkPropertyToAnimation
Patch