STUDIO Toolbar
The Main Toolbar contains shortcuts to PiXYZ STUDIO main functionalities:
Item |
Description |
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Import wizard for easy 3D file import in PiXYZ STUDIO See also: Import Wizard |
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Import a 3D file in PiXYZ from almost any CAD format. See also: Supported File Formats |
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Export the entire scene (geometries, materials, hierarchy) in various file formats (*.fbx, *.3dxml, *.usdz,...). See also: Supported File Formats |
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Save the scene to a *.pxz project. |
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Clean and reset the scene (new empty project). |
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Open Material Library. See also: Material Library |
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Temporary visual override of all materials visible in the scene using predefined shaders/materials:
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Fit camera view to selected objects (also accessible from the Edit Menu). |
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Backface culling rendering modes:
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Switch the viewport display between shown occurrences (visibility or inherited visibility ON) and hidden occurrences (visibility or inherited visibility OFF). See also: Showing and Hiding Entities |
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Switch to fullscreen (viewport only). Click ESC key or the "Windowed" button to exit fullscreen mode. |
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Take a snapshot of the camera view by saving it to a *.png file (browser prompted). |
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Drop-down list used to set the camera view to predefined camera orthographic views, and to set the camera type (perepctive or orthographic) |
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X-ray mode: adjust scene global transparency rendering setting. Click the icon or use the drop-down list to toggle between transparency values (25% steps). |
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Display native CAD representation (CAD faces). They are represented as primitive wireframes. |
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Display wireframe: triangle edges are drawn in the viewport. |
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Display shaded mesh: triangles faces are drawn in the viewport. |
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Display CAD patches boundaries (black lines by default) and lines (green polylines by default) |
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Display Point Cloud and CAD points. |