Scene Menu
The Scene Menu contains the most commonly used algorithms to manage the Product Structure, in order to optimize it:
Menu option |
Description |
Keyboard Shortcut |
Merge Final Assemblies |
Convert final assemblies (assemblies with only parts as children) into parts by merging their children |
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Merge Assemblies By Tree Level |
Reduce the Product Structure depth by merging together all parts located beyond the specified level |
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Merge Parts |
Merges all selected parts together, as one single part. |
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Merge Parts By Material |
Merges selected parts with one part by existing material |
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Transfer CAD Materials On Parts |
All materials inherited from a parent node or from the CAD surfaces of a Part are transferred to the Material Property of this Part. This action is executed for each Part of the hierarchy. This makes the material management easier in PiXYZ STUDIO. |
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Compress Tree |
Compresses a sub-tree of the Product Structure (hierarchy) by removing empty nodes, or any node containing only one sub-node, and by removing useless instances. |
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Rake Tree |
Simplifies the Product Structure (hierarchy) by transferring all Occurrences under the root node of the scene (flattens all transforms). |
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Apply Transformation |
Change transformation matrix. |
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Create Symmetry |
Create planar symmetry from selection. |
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Make Instances Unique |
Destroy connection between instances |
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Reset Transform |
Set all transformation matrices to identity |
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Delete Empty Parts |
Delete parts with deactivate “Visibility” attribute |
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Delete Empty Assemblies |
Delete assemblies without children |
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Rename Long Part Name |
Automatically reduce long character chains in assembly and part name attribute. |
NOTE Optimizing the Product Structure can be very beneficial to limit the number of draw calls and maximizing performances in the final staging tool (Unity for example), as less transformation matrices are computed.