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Scene :: createTessellatedShape
Synopsis
Create an empty tessellated shape
GUI Dialog
Script function
scene.createTessellatedShape
(
part
[,
mesh
]) ->
shape
Parameters
part
(
Part
) : The part that will contains this shape
mesh
(
Tessellation
)
[optional]
: If set, assign an existing mesh to the tessellated shape, else create an empty one
Return value
shape
(
TessellatedShape
) : The created tessellated shape