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Scene :: createTessellatedShape

Synopsis

   Create an empty tessellated shape

GUI Dialog

   

Script function

   scene.createTessellatedShape(part[, mesh]) -> shape

Parameters

   part (Part) : The part that will contains this shape
   mesh (Tessellation[optional] : If set, assign an existing mesh to the tessellated shape, else create an empty one

Return value

   shape (TessellatedShape) : The created tessellated shape