occurrences (OccurrenceList) : Occurrences of part to process channel (Int) [optional] : The UV channel which will contains the texture coordinates maxAngleDistorsion (Double) [optional] : Maximum angle distorsion |2PI-SumVtxAng|/2PI maxAreaDistorsion (Double) [optional] : Maximum area distorsion before scale to 1. |2DArea-3DArea|/3DArea sharpToSeam (Bool) [optional] : If enabled, sharp edges are automatically considered as UV seams forbidOverlapping (Bool) [optional] : If enabled, UV cannot overlap