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View :: visibilityShoot

Synopsis

   Render one frame of the visibility session

GUI Dialog

   

Script function

   view.visibilityShoot(visibilitySession, parts, patches, polygons, countOnce) -> sceneOccurrences

Parameters

   visibilitySession (Ident) : Identifier of the visibility session
   parts (Bool) : If false, optimize when parts seen are not wanted
   patches (Bool) : If false, optimize when patches seen are not wanted
   polygons (Bool) : If false, optimize when polygons seen are not wanted
   countOnce (Bool) : Optimize when it is not needed to count the numbers of pixels seen during the session

Return value

   sceneOccurrences (OccurrenceList) : The list of scene paths seen from this shoot