What is instantiation?

Generally speaking, instantiation is a concept used to repeat a same part, or sub-assembly multiple times within a CAD/3D model or 3D scene.

It is used to ease CAD design modification at engineering stage, when a same sub-assembly is repeated several times in a complex model (the 4 wheels of a car for example).

At visualization stage, instantiation is also useful for performance optimization: in a 3D viewer, what is displayed as multiple parts are multiple instances of the same part, thus demanding less computing power.


Instantiation in Pixyz

Within a Pixyz scene, instances derive from the same master occurrence, called a Prototype.

A prototype is an occurrence of any type (Part occurrence, Assembly occurrence,...) that can be referenced by other occurrences, allowing to create instantiation behavior.

So each instance is an occurrence, with its own properties (transformation matrix, material,...) that can override its prototype's own properties.


Very often, CAD/3D models include instances that are retrieved at import in Pixyz Studio, and kept at export (if the export format allows it).

Instantiation can also be created directly within Pixyz Studio, by duplicating sub-parts of the Product Structure (interactively or through Python scripting), using the "Replace By" tool, or using the "Create Instances By Similarity" function.