The Generate UV By Projection Menu contains several functions to generate UVs (texture coordinates) on a selection of Parts by different types of projections:


Menu option

Description

Keyboard Shortcut

Projection On Bounding Box

Generates UVs using a projection on the axis-aligned bounding box (AABB) of the selection


Projection On Minimum Bounding Box

Generates UVs using a projection on the minimum bounding box of the selection


Projection On Custom Bounding Box

Generates UVs using a projection on a custom defined bounding box


Projection On Box

Generates UVs using a projection on a box


Projection On Sphere 

Generates UVs using a projection on a sphere


Projection On Cylinder

Generates UVs using a projection on a cylinder


Projection On Plane

Generates UVs using a projection on a plane


Projection From View

Generates UVs using a projection on the current view, meaning the viewport camera plane