Class GLTextureHandle
Base class: Int
classDiagram class GLTextureHandle Int <|-- gltexturehandle="">|-->
Functions accepting this type or a list of this type as a parameter:
- algo.bakeImpostor
- algo.crackMeshEdges
- algo.createIndexMapFromOccurrences
- algo.createPointCloudKDTree
- algo.createTangents
- algo.decimateTarget
- algo.deleteTextureCoordinates
- algo.filletMesh
- algo.getVisualComparisonFootprint
- algo.identifyLinesOfInterest
- algo.lineToTexture
- algo.loopSubdivMesh
- algo.setFeatureComponentMaxIndex
- algo.smoothMesh
- algo.sweep
- algo.tessellate
- algo.tessellatePointClouds
- algo.tessellateRelativelyToAABB
- algo.transferUV
- algo.convexDecomposition
- algo.explodeByVertexCount
- algo.createVisibilityInformation
- algo.createVisibilityInformationAdvanced
- algo.createVisibilityInformationFromViewPoints
- algo.findOccludedPartOccurrences
- algo.findOccludedPartOccurrencesAdvanced
- algo.removeOccludedGeometries
- algo.removeOccludedGeometriesAdvanced
- algo.removeOccludedGeometriesFromPoints
- algo.removeOccludedGeometriesFromViewPoints
- algo.createOcclusionMesh
- algo.marchingCubes
- algo.proxyMesh
- algo.retopologize
- algo.voxelize
- algo.sawWithOctree
- algo.convertSimilarPartOccurrencesToInstances
- algo.alignUVIslands
- algo.applyUvTransform
- algo.automaticUVMapping
- algo.copyUV
- algo.getRatioUV3D
- algo.getUvAabr
- algo.mapUvOnAABB
- algo.mapUvOnBox
- algo.mapUvOnCubicAABB
- algo.mapUvOnCustomAABB
- algo.mapUvOnCylinder
- algo.mapUvOnFittingCylinder
- algo.mapUvOnFittingSphere
- algo.mapUvOnMBB
- algo.mapUvOnPlane
- algo.mapUvOnSphere
- algo.mergeUVIslandsAffine
- algo.mergeUVIslandsRelaxed
- algo.normalizeUV
- algo.removeUV
- algo.repackUV
- algo.resizeUVsToTextureSize
- algo.scaleUV
- algo.swapUvChannels
- algo.unwrapUV
- algo.bakeMaps
- algo.convertNormalMap
- algo.createBillboard
- algo.barySmooth
- algo.crackMoebiusStrips
- algo.remeshSurfacicHoles
- algo.orientPolygonFacesAdvanced
- algo.orientPolygonFacesFromCamera
- algo.equilateralize
- cad.createNURBSCurve
- cad.evalOnCurve
- cad.evalOnSurface
- cad.createBezierSurface
- cad.createNURBSSurface
- core.choose
- core.parallelStart
- core.pushProgression
- core.stepProgression
- core.listEnumLabels
- material.filterAO
- material.getImagePixelColor
- material.getPointsAndMaterialFromText
- material.remapIndexMap
- material.resizeImage
- polygonal.computeMeshVertexPositionsChecksum
- polygonal.computeUVTopoChecksum
- polygonal.computeUVVertexPositionsChecksum
- polygonal.dracoDecode
- polygonal.dracoEncode
- polygonal.createMeshFromText
- scene.createHierarchicalClusters
- scene.createOccurrenceFromText
- scene.generateOctaViews
- scene.generateOctree
- scene.renameLongOccurrenceName
- scene.createCapsule
- scene.createCone
- scene.createCube
- scene.createCylinder
- scene.createImmersion
- scene.createPlane
- scene.createSphere
- scene.createTorus
- scene.findPartOccurrencesByMinimumNumberOfInstances
- scene.getSubTree
- scene.mergeOccurrencesByTreeLevel
- scene.setPartsTransformsIndexed
- unity.asyncPick
- unity.asyncResize
- unity.createUnityViewSession
- view.createViewer
- view.pick
- view.pickRectangle
- view.resizeViewer
- view.selectPrimitives
- view.createStreamedViewer
- view.resizeStreamedViewer
Inheritance
GLTextureHandle
Namespace: View
Syntax