Class Tessellation
A Tessellation is a dynamic mesh representation
Base class: Mesh
classDiagram class Tessellation Mesh <|-- Tessellation Tessellation : +core.Ident Id
Functions accepting this type or a list of this type as a parameter:
- polygonal.computeMeshTopoChecksum
- polygonal.computeMeshVertexPositionsChecksum
- polygonal.computeUVTopoChecksum
- polygonal.computeUVVertexPositionsChecksum
- polygonal.getMeshDefinition
- polygonal.getMeshDefinitions
- polygonal.hasMeshJoints
- scene.createPartsFromMeshes
- scene.createSceneFromMeshes
- scene.setPartMesh
- geom.applyTransform
- geom.getEntityAABB
- core.cloneEntity
- core.deleteEntities
- core.entityExists
- core.getEntityType
- core.getEntityTypeString
- core.addCustomProperties
- core.addCustomProperty
- core.getProperties
- core.getProperty
- core.getPropertyInfo
- core.hasCustomProperty
- core.hasProperty
- core.listProperties
- core.listPropertiesBatch
- core.removeCustomProperty
- core.setProperties
- core.setProperty
- core.supportCustomProperties
- core.unsetProperty
- scene.linkPropertyToAnimation
- scene.unlinkPropertyToAnimation
Inheritance
Tessellation
Namespace: Polygonal
Syntax