Any application built in Unity that embeds PiXYZ PLUGIN for Unity requires:


  • Its own license to run
  • To embed a License Manager (mechanism + GUI) for license activation/installation


PiXYZ PLUGIN for Unity natively provides a prefab that contains a fully functional License Manager sample. It works same way as the License Manager within PLUGIN for Unity in Unity Editor mode (node-locked and floating licenses compatible), and is entirely customizable.


Advanced documentation

More information about how the License Manager can be integrated and customized here: Using PiXYZ PLUGIN in Runtime mode


Related topic