UV Menu
The UV Menu contains algorithms for UVs (texture coordinates) creation and management:
Menu option |
Description |
Keyboard Shortcut |
Generate UV by Projection |
Automatically create Texture coordinates by projection (cubic, BB, custom) |
|
Generate UV by Unwrapping |
Automatically generate UV fit by unwrapping |
|
Repack UV |
Automatically fit all UV islands to the [0,1] UV space |
|
Normalize UV |
Automatically scale UV to the [0,1] UV space |
|
Swap UV Channel |
Invert UV from 1 UV channel to another, when multiple UV channels exist on the selected part(s) |
|
Remove UV |
Clean UV from selected channel |
|
UV Viewer |
Open UV 2D representation |
CTRL + U |