The UV Menu contains algorithms for UVs (texture coordinates) creation and management:


Menu option

Description

Keyboard Shortcut

Generate UV by Projection

Automatically create Texture coordinates by projection (cubic, BB, custom)


Generate UV by Unwrapping

Automatically generate UV fit by unwrapping


Repack UV

Automatically fit all UV islands to the [0,1] UV space


Normalize UV

Automatically scale UV to the [0,1] UV space


Swap UV Channel

Invert UV from 1 UV channel to another, when multiple UV channels exist on the selected part(s)


Remove UV

Clean UV from selected channel


UV Viewer

Open UV 2D representation

CTRL + U