Texture Library
The Texture Library allows to manage the textures of the scene. It is accessible from the Materials Menu.
Theses textures can be used by the materials of the scene.
Through the Texture Library, Textures, or maps, can be imported or exported.
It also displays textures created through the Baking tool of PiXYZ STUDIO.
Item |
Description |
Add Button |
Opens a browser to import a texture file (image) in the scene. Supported image formats: PNG, JPEG, BMP, TIFF and TGA. |
Remove Button |
Removes the currently selected button from the scene. All objects in the scene that used the removed material will appear gray in the viewport, meaning they will not have any material applied (and will be exported without material). |
Textures List |
Lists all the textures available in the scene. By default, the Texture List displays no texture. When importing a new 3D file, all textures contained in the imported file are added to the Textures List. When baking textures with the Baking tool, textures are listed in the Texture Library. |
Search Bar |
Can be used to filter the Textures List to the textures containing the typed text string only in their name. |
Export Displayed Textures button |
Exports all the textures listed int the Textures List to the chosen folder. |
Right-click menu in the Texture List |
Allows to export all textures from the Textures List (equivalent to the "Export Displayed Textures" button). |
Textures List Selection |
Multiple textures can be selected using the CTRL key. |
Right-click menu on Selection |
Allows to export all selected textures to the chosen folder. |
Close button |
Closes the Texture Library. |