Class Geom
Inheritance
Namespace:
Syntax
Methods
applyTransform
Apply a transformation matrix to a geometrical entity
Declaration
geom.applyTransform(entity, matrix=[[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]])
Parameters
Type | Name | Description |
---|---|---|
GeomEntity | entity | The geometric entity |
Matrix4 | matrix | The transformation matrix |
configureFunctionLogger
Declaration
geom.configureFunctionLogger(functionName, enableFunction, enableParameters, enableExecutionTime)
Parameters
Type | Name | Description |
---|---|---|
String | functionName | |
Boolean | enableFunction | |
Boolean | enableParameters | |
Boolean | enableExecutionTime |
getEntityAABB
Retrieve the Axis-Aligned Bounded Box of a geometric entity
Declaration
geom.getEntityAABB(entity) -> geom.AABB
Parameters
Type | Name | Description |
---|---|---|
GeomEntity | entity | The geometric entity |
Returns
Type | Description |
---|---|
AABB | The axis aligned bounded box |
changeOfBasisMatrix
Construct a Change of Basis Matrix (e.g multiplying the point [0,0,0] will result to the point origin)
See also:
Declaration
geom.changeOfBasisMatrix(origin, x, y, z) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Point3 | origin | Origin of the new basis |
Vector3 | x | X axis of the new basis |
Vector3 | y | Y axis of the new basis |
Vector3 | z | Z axis of the new basis |
Returns
Type | Description |
---|---|
Matrix4 | The change of basis matrix |
fromAffine
Create a Matrix from an Affine
See also:
Declaration
geom.fromAffine(affine) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Affine | affine | The affine |
Returns
Type | Description |
---|---|
Matrix4 | The created Matrix |
fromLookAtMatrix
Get camera position, up and target vectors
See also:
Declaration
geom.fromLookAtMatrix(matrix, distanceFromTarget=1) -> geom.Point3, geom.Vector3, geom.Point3
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | matrix | The created Matrix |
Distance | distanceFromTarget |
Returns
Type | Description |
---|---|
Point3 | The camera position |
fromOriginNormal
Create a Matrix from an origin and a normal vector
See also:
Declaration
geom.fromOriginNormal(origin, normal) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Point3 | origin | The origin point |
Vector3 | normal | The normal vector |
Returns
Type | Description |
---|---|
Matrix4 | The created Matrix |
fromTRS
Create a Matrix from translation, rotation and scaling vectors
See also:
Declaration
geom.fromTRS(T, R, S) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Vector3 | T | The translation vector |
Vector3 | R | The rotations vector |
Vector3 | S | The scaling vector |
Returns
Type | Description |
---|---|
Matrix4 | The created Matrix |
getMaxScale
Get maximum matrix scale
See also:
Declaration
geom.getMaxScale(matrix) -> core.Double
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | matrix |
Returns
Type | Description |
---|---|
Double | Max scale value |
invertMatrix
Invert a matrix
See also:
Declaration
geom.invertMatrix(matrix=geom.IdentityMatrix4) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | matrix | The matrix to invert |
Returns
Type | Description |
---|---|
Matrix4 | The inverted matrix |
lookAtMatrix
Create a matrix from a camera position, up and target
See also:
Declaration
geom.lookAtMatrix(position, up, target) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Point3 | position | The camera position |
Vector3 | up | The up vector |
Point3 | target | The target position |
Returns
Type | Description |
---|---|
Matrix4 | The created matrix |
multiplyMatrices
Multiply two matrices, returns left*right
See also:
Declaration
geom.multiplyMatrices(left=geom.IdentityMatrix4, right=geom.IdentityMatrix4) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | left | Left side matrix |
Matrix4 | right | Right side matrix |
Returns
Type | Description |
---|---|
Matrix4 | Result of the matrices multiplication |
multiplyMatrixPoint
Multiply a point by a matrix (i.e apply the matrix to a point)
See also:
Declaration
geom.multiplyMatrixPoint(matrix=geom.IdentityMatrix4, point) -> geom.Point3
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | matrix | The matrix to apply |
Point3 | point | The point to multiply |
Returns
Type | Description |
---|---|
Point3 | The resulting point |
multiplyMatrixVector
Multiply a vector by a matrix (i.e apply the matrix to a vector)
See also:
Declaration
geom.multiplyMatrixVector(matrix=geom.IdentityMatrix4, vector) -> geom.Vector3
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | matrix | The matrix to apply |
Vector3 | vector | The vector to multiply |
Returns
Type | Description |
---|---|
Vector3 | The resulting point |
orthographicMatrix
Create an orthographic matrix from a 3D width, a 3D height, a near, and a far clipping distance
See also:
Declaration
geom.orthographicMatrix(width3D, height3D, nearClipDistance, farClipDistance) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Double | width3D | The 3D width to consider |
Double | height3D | The 3D height to consider |
Distance | nearClipDistance | The near clipping distance |
Distance | farClipDistance | The far clipping distance |
Returns
Type | Description |
---|---|
Matrix4 | The created matrix |
perspectiveMatrix
Create a perspective matrix from a fovX, an aspect ratio, a near, and a far clipping distance
See also:
Declaration
geom.perspectiveMatrix(fovX, aspectRatio, nearClipDistance, farClipDistance) -> geom.Matrix4
Parameters
Type | Name | Description |
---|---|---|
Angle | fovX | The field of view on the x axis |
Double | aspectRatio | The aspect ratio foxX/fovY |
Distance | nearClipDistance | The near clipping distance |
Distance | farClipDistance | The far clipping distance |
Returns
Type | Description |
---|---|
Matrix4 | The created matrix |
toTRS
Decompose a Matrix into translation, rotation and scaling vectors
See also:
Declaration
geom.toTRS(matrix=geom.IdentityMatrix4) -> geom.Vector3List
Parameters
Type | Name | Description |
---|---|---|
Matrix4 | matrix | The Matrix to be decomposed |
Returns
Type | Description |
---|---|
Vector3List | The TRS list |