Importing a Model
The PiXYZ PLUGIN for Unity can be used in two ways to import CAD data :
- By Importing into the Unity Editor, directly from the PiXYZ Menu. It can also be used in a synchronized way in order to speedup the iteration process.
- By Importing at Runtime, from C# code, in order to integrate PiXYZ technology in any Window standalone build of your Unity application. This only works with .pxz files.