License Activation in Runtime Mode
Any application built in Unity that embeds PiXYZ PLUGIN for Unity requires:
- Its own license to run
- A license activation mechanism. It could be either :
- An automatic call to a license server when the application starts
- An embedded a License Manager GUI for license activation/installation
In the PiXYZ PLUGIN for Unity samples, you will find a fully functional License Manager window that works in runtime. It works same way as the License Manager in Unity Editor mode (node-locked and floating licenses compatible), and is entirely customizable.
Advanced documentation
More information about how the License Manager can be integrated and customized here: Using PiXYZ PLUGIN in Runtime mode
Related topic
- Runtime licensing
- License activation & management
- Using PiXYZ PLUGIN in Runtime mode