destinationOccurrences (OccurrenceList) : Occurrences of the meshes where to store the baked map sourceOccurrences (OccurrenceList) : Occurrences of components from which to bake maps (if empty use destination) mapsToBake (MapTypeList) : List of map to generate (Normal, Diffuse, ...) channel (Int) [optional] : UV channel of destOccurrence to use for the map generation resolution (Int) [optional] : Map resolution padding (Int) [optional] : Add padding to the map shareMaps (Boolean) [optional] : If true, all the destinationOccurrences will share the same maps mapSuffix (String) [optional] : Add a suffix to the map names additionalCustomMaps (CustomBakeMapList) [optional] : Additional custom maps to bake tolerance (Distance) [optional] : Tolerance of projection for baking from source to destination method (BakingMethod) [optional] : Method to find source color if source occurrences are different than destination occurrences (Prefer ProjOnly for point clouds and RayOnly for meshes) opacityThreshold (Coeff) [optional] : If the opacity is under this threshold, considers as fully transparent and store the color behind the intersection