Class ScriptedImporterEditor
Inheritance
System.Object
ScriptedImporterEditor
Assembly: cs.temp.dll.dll
Syntax
public class ScriptedImporterEditor : UnityImporters.AssetImporterEditor
Methods
Apply()
Declaration
protected override void Apply()
DrawPreview(Rect)
Declaration
public override void DrawPreview(Rect previewArea)
Parameters
Type |
Name |
Description |
Rect |
previewArea |
|
HasModified()
Declaration
public override bool HasModified()
Returns
Type |
Description |
System.Boolean |
|
HasPreviewGUI()
Declaration
public override bool HasPreviewGUI()
Returns
Type |
Description |
System.Boolean |
|
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()
OnPreviewGUI(Rect, GUIStyle)
Declaration
public override void OnPreviewGUI(Rect r, GUIStyle background)
Parameters
Type |
Name |
Description |
Rect |
r |
|
GUIStyle |
background |
|
RenderStaticPreview(String, UnityEngine.Object[], Int32, Int32)
Declaration
public override Texture2D RenderStaticPreview(string assetPath, UnityEngine.Object[] subAssets, int width, int height)
Parameters
Type |
Name |
Description |
System.String |
assetPath |
|
UnityEngine.Object[] |
subAssets |
|
System.Int32 |
width |
|
System.Int32 |
height |
|
Returns
Type |
Description |
Texture2D |
|
ResetValues()
Declaration
protected override void ResetValues()