Delegate GameObjectToVoidHandler
Delegate to an Import ended callback. Use @link PiXYZ.EditorExtensions.GetVolatileDependencies @endlink to get all runtime dependencies (Editor Only).
Namespace: PiXYZ.Utils
Assembly: cs.temp.dll.dll
Syntax
public delegate void GameObjectToVoidHandler(GameObject importedObject);
Parameters
Type | Name | Description |
---|---|---|
GameObject | importedObject | Imported GameObject |