Class Delete
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: PiXYZ.Tools.Builtin
Assembly: cs.temp.dll.dll
Syntax
public class Delete : ActionIn<IList<GameObject>>
Fields
alsoDeleteChildren
Declaration
[UserParameter(null, null, null, null)]
public bool alsoDeleteChildren
Field Value
Type | Description |
---|---|
System.Boolean |
Properties
id
Declaration
public override int id { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Overrides
menuPathRuleEngine
Declaration
public override string menuPathRuleEngine { get; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
menuPathToolbox
Declaration
public override string menuPathToolbox { get; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
tooltip
Declaration
public override string tooltip { get; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
Methods
run(IList<GameObject>)
Declaration
public override void run(IList<GameObject> input)
Parameters
Type | Name | Description |
---|---|---|
System.Collections.Generic.IList<GameObject> | input |
Overrides
PiXYZ.Tools.ActionIn<System.Collections.Generic.IList<GameObject>>.run(System.Collections.Generic.IList<GameObject>)