Namespace PiXYZ.Utils
Classes
BaseExtensions
Extension methods.
CollectionExtensions
Dispatcher
Dispatcher.DelayFramesDispatch
Dispatcher.GoMainThreadDispatch
Dispatcher.GoThreadPoolDispatch
Dispatcher.SleepForSecondsDispatch
Dispatcher.WaitForSecondsDispatch
Dispatcher.YieldInstruction
DynamicEnum
A DynamicEnum that uses a String values. This is used for making enum-like dropdowns with variable options in the Unity Editor. This can be used for example in Tool actions UIs for making them dynamic
FloatingMesh
GenericRenderer
LookupTable<K, V>
MergingContainer
MeshExtensions
Profiler
Profiling
ReflectionExtensions
SceneExtensions
TextureScaler
ThreadQueue
VerticesData
Structs
Dispatcher.DelayedAction
FilePath
Range
Delegates
GameObjectToVoidHandler
Delegate to an Import ended callback. Use @link PiXYZ.EditorExtensions.GetVolatileDependencies @endlink to get all runtime dependencies (Editor Only).
ProgressHandler
Delegate to a progress.