Class ActionIn<Input>
Abstract class for In Actions.
Inherit from this class to create an Action that do something from a given input.
Can be used to create RuleEngine Actions (end points).
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: PiXYZ.Tools
Assembly: cs.temp.dll.dll
Syntax
public abstract class ActionIn<Input> : ActionBase
Type Parameters
Name | Description |
---|---|
Input | Specifies what kind of data enters your actions. |
Properties
inputType
Input type. Specifies what kind of data enters your actions.
Declaration
public override Type inputType { get; }
Property Value
Type | Description |
---|---|
System.Type |
Overrides
outputType
Output type. This is always null in the case of a In-only Action.
Declaration
public override Type outputType { get; }
Property Value
Type | Description |
---|---|
System.Type |
Overrides
Methods
run(Input)
Abstract execution method. When creating a new action, this method implementation will hold all the processing code.
Declaration
public abstract void run(Input input)
Parameters
Type | Name | Description |
---|---|---|
Input | input | Input data, of the given inputType |